in reply to Re^3: rsFalse can't make some easy arithmetics :)
in thread Perl can't make some easy arithmetics :(
If you read what I wrote carefully, you'll see that I said "default representation." Hardware floating-point is very useful for certain applications, and I certainly wouldn't want to give it up completely. But, more and more, it's usually not what you want.
Also, your video codec is almost certainly using parallelized fixed-point calculations, not floating-point.
Also also, are you using a pure-perl bigint implementation? That's the default.
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