note
TGI
<p>It's very refreshing to see an OO tutorial that does not promulgate attribute first/only design. The most egregious examples use a Point object with x and y attributes, and then demonstrate inheritance with a point in space that adds a z attribute.</p>
<p>In contrast, you have done an excellent job of emphasizing the messaging aspect of OO. Thank you!</p>
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<P><BR>TGI says <B>moo</B></P>
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