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Diary of a Zydeco experiment - E02 - History

by Smonff (Scribe)
on Sep 15, 2020 at 08:03 UTC ( [id://11121784]=perlmeditation: print w/replies, xml ) Need Help??

So here is the history of what lead me to Diary of a Zydeco experiment - E01 - Introduction. This is a long term continuation of an art project started circa 2006.

In 2005, I got a metal box and colored carton cards and called this Le Fichier. It was basically a database of artworks ideas. I was trashing all ideas I could have of serious or weird potential artworks. It was inspired either by Roland Barthes, who was actually working with those kind of cards, Georges Perec, who was exploring potentialities, and Édouard Levé Oeuvres, a huge catalog of potential artworks (he later comited suicide after describing his own Suicide in a book).

2006 I initiated a FileMaker database of artworks to put the old style carton cards in computer form. I had no idea what I was doing at this time, being an art school student, at this time, programming was not massively taught as a fine art (unfortunately).

In 2008 I benefited of an artist residency in an agricultural college with a creation grant of 10 000€. I wanted to keep working on my Art World and Creative Processes schemas projects initiated during art school. It didn't go very well because the Plastic Arts State Inspector didn't like what I was doing with her money and strongly advised to change orientation. In my opinion, it was a perfect thing that the institution itself would exhibit it's own workings. In the end, there was an exhibition, but she didn't come to the opening.

Anyway, I ended up interviewing many Agents of the college, and went especially well with some natural sciences teacher. He recommended a manual were I found some schemas that I made some detournement: I used the geology science as a metaphor of art world. I used geology terms and language to describe social interactions that were not described in the art sociology fieldsee illustration or see full presentation.

The residency ended up with the redaction of a rather precise documentation (maybe my first specification).

Then I almost got beaten by a fellow artist who was participating in a collective exhibition mostly for the money and not for the fun. I guess he felt a bit provoked by my situationist theory.

In 2008, I finally decided to start a training to learn programming and design a proper database and system for managing a virtual Art World. I became a web developer, but I totally forgot the ulterior motive.

Sometimes I thought about it:

  • 2013 Perl try - I bootstrapped a Perl module with 5 abstract empty classes and then let it sleep on Github
  • 2017 Raku try - I restarted my project while trying to learn Raku (it was still Perl6 at this time), but learning Raku was too much effort and I abandoned again

Thirteen years after the initial idea I am still thinking about it. This project is following me in my dreams. I'll give it another try.

You'll tell me: this have nothing to do with OOP and Zydeco 🤔. Ok, we'll see this on Diary of a Zydeco experiment - E03 - Errors for fun and success.

🌸
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