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Re^3: nodetype nodelet not readable for pmdev ( and gods)

by Corion (Patriarch)
on Nov 18, 2017 at 15:51 UTC ( [id://1203739]=note: print w/replies, xml ) Need Help??


in reply to Re^2: nodetype nodelet not readable for pmdev ( and gods)
in thread nodetype nodelet not readable for pmdev ( and gods)

Yes, gods can look at the code, via viewcode or at the nodelet itself via Function Nodelet.

I think the access control for gods is done outside the other group checks, as gods basically can view any node.

Replies are listed 'Best First'.
Re^4: nodetype nodelet not readable for pmdev ( and gods)
by LanX (Saint) on Nov 18, 2017 at 15:58 UTC
    OK please reply when it's fixed. :)

    I have problems understanding some code which is most probably meant to provide informations to nodelets.

    Cheers Rolf
    (addicted to the Perl Programming Language and ☆☆☆☆ :)
    Je suis Charlie!

      Fixed. (pmdev can now view the code of nodelet nodes.)

      Sorry for the delay in responding per your request. ;-)

      I reckon we are the only monastery ever to have a dungeon stuffed with 16,000 zombies.
        Thanks, but I hardly remember how it was before. :)

        Cheers Rolf
        (addicted to the Perl Programming Language :)
        Wikisyntax for the Monastery FootballPerl is like chess, only without the dice

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