in reply to Re: Re: Sprite animation with SDL_perl
in thread Sprite animation with SDL_perl
Well I beg to differ about it being a bug in my code ;-)
It's more an issue of the library. Though there really oughtn't
be any difference between how the two run. It might actually
be the pump, did you try moving it into the until loop as the comment
suggested might be required?
--
perl -pew "s/\b;([mnst])/'$1/g"
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