use strict;
use Tk;
use Tk::DialogBox;
use Tk::FileDialog;
use Tk::Checkbutton;
use Tk::OptionMenu;
use File::Glob;
#My custom class.
use Skrabbel;
#Our Important Globals
my $MW; #MainWindow
my $scrabble; #Our class object that maintains the game
my $board_frame; #Frame for Scrabble Board
my $entry_frame; #Frame for all entries
my @square_frames; #1-D Array of Frames
my @squares; #2-D Array of Labels (15x15)
my $entry_word; #Word to enter onto board
my $x_pt; #X coordinate point on board
my $y_pt; #Y coordinate point on board
my $orientation; #Direction of new word (Horizontal,Vertical)
#Set up the mainwindow
$MW = MainWindow->new(
-title => "Scrabbler"
);
$MW->resizable(0,0);
#Set up our board_frame
$board_frame = $MW->Frame(
)->pack(
-side => 'left',
);
my $top_axis_frame = $board_frame->Frame(
)->pack(
-side => 'top',
-fill => 'x'
);
$top_axis_frame->Label(
-text => " # ",
-width => 2,
-font => [
-weight => 'bold',
-size => 12
],
-relief => 'flat',
-borderwidth => 1
)->pack(
-side => 'left',
-padx => 1
);
for (my $x = 0; $x < 15; $x++) {
$top_axis_frame->Label(
-text => " $x ",
-width => 2,
-font => [
-weight => 'bold',
-size => 12
],
-relief => 'flat',
-borderwidth => 1
)->pack(
-side => 'left',
-padx => 1,
-pady => 1
);
}
for (my $x = 0; $x < 15; $x++) {
$square_frames[$x] = $board_frame->Frame(
)->pack(
-side => 'top',
-fill => 'x',
-expand => 1
);
$square_frames[$x]->Label(
-text => " $x ",
-width => 2,
-font => [
-weight => 'bold',
-size => 12
],
-relief => 'flat',
-borderwidth => 1
)->pack(
-side => 'left',
-padx => 1
);
for (my $y = 0; $y < 15; $y++) {
$squares[$x][$y] = $square_frames[$x]->Label(
-text => " ",
-width => 2,
-font => [
-weight => 'bold',
-size => 12
],
-relief => 'sunken',
-borderwidth => 1
)->pack(
-side => 'left',
-padx => 1
);
}
}
#Color our squares on board_frame
#make the 3W (Triple Word) squares
foreach my $x (0,7,14) {
foreach my $y (0,7,14) {
$squares[$x][$y]->configure(
-background => 'red'
);
}
}
#make the 2W (Double Word) squares
foreach my $x (1,2,3,4,7) {
$squares[$x][$x]->configure(
-background => 'orange'
);
$squares[$x][14 - $x]->configure(
-background => 'orange'
);
$squares[14 - $x][$x]->configure(
-background => 'orange'
);
$squares[14 - $x][14 - $x]->configure(
-background => 'orange'
);
}
#make the 3L (Triple Letter) squares
foreach my $x (5,9) {
foreach my $y (5,9) {
$squares[$x][$y]->configure(
-background => 'blue'
);
}
}
foreach my $x (1,13) {
foreach my $y (1,5,9,13) {
$squares[$x][$y]->configure(
-background => 'blue'
);
}
}
#make the 2L (Double Letter) squares
foreach my $x (0,7,14) {
foreach my $y (3,11) {
$squares[$x][$y]->configure(
-background => 'yellow'
);
$squares[$y][$x]->configure(
-background => 'yellow'
);
}
}
foreach my $x (2,12,6,8) {
foreach my $y (6,8) {
$squares[$x][$y]->configure(
-background => 'yellow'
);
$squares[$y][$x]->configure(
-background => 'yellow'
);
}
}
#set our Entries frame
$entry_frame = $MW->Frame(
)->pack(
-side => 'right',
-fill => 'both',
-expand => 1
);
#Our "Place Move" title
$entry_frame->Label(
-text => "Place Move",
-font => [
-size => 12,
-weight => 'bold',
-underline => 1
]
)->pack(
-side => 'top'
);
#Our Word-Entry frame
my $word_frame = $entry_frame->Frame(
)->pack(
-side => 'top',
-fill => 'x',
-pady => 5
);
$word_frame->Entry(
-textvariable => \$entry_word,
-width => 18,
-font => [
-size => 10,
-weight => 'bold'
],
)->pack(
-side => 'right'
);
$word_frame->Label(
-text => "Word: ",
-font => [
-size => 10,
-weight => 'bold'
],
)->pack(
-side => 'right'
);
#Our Coordinate Entry Frame
my $location_frame = $entry_frame->Frame(
)->pack(
-side => 'top',
-fill => 'x',
-pady => 5
);
$location_frame->Entry(
-textvariable => \$x_pt,
-width => 2,
-font => [
-size => 10,
-weight => 'bold'
],
)->pack(
-side => 'right'
);
$location_frame->Label(
-text => " col:",
-font => [
-size => 10
]
)->pack(
-side => 'right'
);
$location_frame->Entry(
-textvariable => \$y_pt,
-width => 2,
-font => [
-size => 10,
-weight => 'bold'
],
)->pack(
-side => 'right'
);
$location_frame->Label(
-text => "row:",
-font => [
-size => 10
]
)->pack(
-side => 'right'
);
$location_frame->Label(
-text => "Starting Point: ",
-font => [
-size => 10,
-weight => 'bold'
],
)->pack(
-side => 'right'
);
#Our Direction Entry Frame
my $direction_frame = $entry_frame->Frame(
)->pack(
-side => 'top',
-fill => 'x',
-pady => 5
);
$direction_frame->Optionmenu(
-variable => \$orientation,
-options => [
"Horizontal",
"Vertical"
],
-font => [
-size => 10,
-weight => 'bold'
]
)->pack(
-side => 'right'
);
$direction_frame->Label(
-text => "Orientation: ",
-font => [
-size => 10,
-weight => 'bold'
]
)->pack(
-side => 'right'
);
#Our button to activate place-move
$entry_frame->Button(
-text => "Add Word",
-font => [
-size => 10,
-weight => 'bold'
],
-command => [\&add_word],
-background => 'orange',
-activebackground => 'green'
)->pack(
-side => 'top',
-anchor => 'e',
-pady => 5
);
#our bottom button frame
my $button_frame = $entry_frame->Frame(
)->pack(
-side => 'bottom',
-fill => 'x',
-pady => 5
);
$button_frame->Button(
-text => "Save Board",
-command => [\&save_select],
-font => [
-size => 10,
-weight => 'bold'
],
-background => 'orange',
-activebackground => 'green'
)->pack(
-side => 'right',
-padx => 5
);
$button_frame->Button(
-text => "Load Board",
-command => [\&load_select],
-font => [
-size => 10,
-weight => 'bold'
],
-background => 'orange',
-activebackground => 'green'
)->pack(
-side => 'right',
-padx => 5
);
#configure file browsing object
my $load_window = $MW->FileDialog(
-Title => 'Select Board to Load',
-SelHook => \&load_board,
-ShowAll => 1,
-Create => 0
);
my $save_window = $MW->FileDialog(
-Title => 'Where to Save Board',
-SelHook => \&save_board,
-ShowAll => 1,
-Create => 1
);
#load module and board
unless ($scrabble = Skrabbel->new(0)) {
print "Constructor Failed\n";
exit(0);
}
MainLoop();
exit;
#This just updates the values of our displayed board
#based on the 2-D array-ref argument
sub update_board($) {
my ($new_board) = @_;
for (my $x = 0; $x < 15; $x++) {
for (my $y = 0; $y < 15; $y++) {
my $txt = $$new_board[$x][$y];
$squares[$x][$y]->configure(
-text => "$txt"
);
}
}
}
#This function gathers the data in entry_frame
#And tries to add a word to our board!
sub add_word() {
#Some basic error-checking
if ($x_pt =~ /\D/ || $y_pt =~ /\D/ || $x_pt > 14 || $x_pt < 0 ||
$y_pt > 14 || $y_pt < 0 || $y_pt eq "" || $x_pt eq "") {
pop_message("Coordinates Are Improper",0);
return 0;
}
#have our object add this word
if($scrabble->add_word($entry_word, $x_pt, $y_pt, $orientation)) {
update_board($scrabble->curr_board());
return 1;
}
else {
pop_message("New Word Won't Fit On Board",0);
return 0;
}
}
#Here we pop our filedialog to select file to load
sub load_select() {
$load_window->raise();
$load_window->Show();
}
#Here we load the board in the functions first and only argument
sub load_board($) {
my ($file) = @_;
#let's have our filedialog pop up in this dir next time
my $dir = $file;
while (chop($dir) ne "/") {};
$load_window->configure(-Path => $dir);
#Now we call our class and get it done
if($scrabble->load_board($file)) {
update_board($scrabble->curr_board());
return 1;
}
else {
pop_message("Couldn't Load Board At: $file",0);
return 0;
}
}
#Here we pop up our filedialog to select file to save board to
sub save_select() {
$save_window->raise();
$save_window->Show();
}
#Here we save our board to the file in the functions first
#and only argument
sub save_board($) {
my ($file) = @_;
#let's have our filedialog pop up in this dir next time
my $dir = $file;
while (chop($dir) ne "/") {};
$save_window->configure(-Path => $dir);
#Now we call our class and get it done
if($scrabble->save_board($file)) {
pop_message("Board Saved Successfully",0);
return 1;
}
else {
pop_message("Couldn't Save Board To: $file",0);
return 0;
}
}
#This function replaces our Win32 MsgBox's. We pop
#up message and then whether it's a program ender
#or just a message.
sub pop_message($$) {
my ($msg,$death) = @_;
#Create our toplevel object
my $PW = $MW->Toplevel(
-title => "Message For Ya"
);
$PW->resizable(0,0);
$PW->geometry('+100+100');
$PW->OnDestroy( sub {
$PW->grabRelease();
} );
#Now make our label and button
$PW->Label(
-text => "$msg",
-font => [
-size => 10,
-weight => 'bold'
]
)->pack(
-side => 'top',
-pady => 5
);
$PW->Button(
-text => "Ok",
-font => [
-size => 10,
-weight => 'bold'
],
-activebackground => 'green',
-width => 10,
-command => [ sub {
if ($death) {
$MW->destroy();
}
else {
$PW->destroy();
}
} ]
)->pack(
-side => 'top',
-pady => 5
);
$PW->raise();
$PW->grab();
}
##
##Put this in Skrabbel.pm
##
package Skrabbel;
use strict;
#our letter values
my %letter_values = (
"A" => 1,
"B" => 3,
"C" => 3,
"D" => 2,
"E" => 1,
"F" => 4,
"G" => 2,
"H" => 4,
"I" => 1,
"J" => 8,
"K" => 5,
"L" => 1,
"M" => 3,
"N" => 1,
"O" => 1,
"P" => 3,
"Q" => 10,
"R" => 1,
"S" => 1,
"T" => 1,
"U" => 1,
"V" => 4,
"W" => 4,
"X" => 8,
"Y" => 4,
"Z" => 10
);
#our premium squares
my @premium_squares;
for(my $x = 0; $x < 15; $x++) {
for(my $y = 0; $y < 15; $y++) {
$premium_squares[$x][$y] = " ";
}
}
#make the 3W (Triple Word) squares
foreach my $x (0,7,14) {
foreach my $y (0,7,14) {
$premium_squares[$x][$y] = "3W";
}
}
#make the 2W (Double Word) squares
foreach my $x (1,2,3,4,7) {
$premium_squares[$x][$x] = "2W";
$premium_squares[$x][14 - $x] = "2W";
$premium_squares[14 - $x][$x] = "2W";
$premium_squares[14 - $x][14 - $x] = "2W";
}
#make the 3L (Triple Letter) squares
foreach my $x (5,9) {
foreach my $y (5,9) {
$premium_squares[$x][$y] = "3L";
}
}
foreach my $x (1,13) {
foreach my $y (1,5,9,13) {
$premium_squares[$x][$y] = "3L";
}
}
#make the 2L (Double Letter) squares
foreach my $x (0,7,14) {
foreach my $y (3,11) {
$premium_squares[$x][$y] = "2L";
$premium_squares[$y][$x] = "2L";
}
}
foreach my $x (2,12,6,8) {
foreach my $y (6,8) {
$premium_squares[$x][$y] = "2L";
$premium_squares[$y][$x] = "2L";
}
}
1;
#################################################
#CLIENT FUNCTIONS
#################################################
#Our constructor. Takes a file location
#and loads the word-list in it
sub new($$) {
my ($self, $word_file) = @_;
#Load our word list, if we have one
my @word_list;
if($word_file) {
open(LST, '<', $word_file)
or return 0;
chomp(@word_list = <LST>);
close(LST);
}
#Create our current board
my @current_board;
for(my $x = 0; $x < 15; $x++) {
for(my $y = 0; $y < 15; $y++) {
$current_board[$x][$y] = ' ';
}
}
#Instantiate our object
bless {
word_list => \@word_list,
current_board => \@current_board
}, $self;
}
#This function takes a file-location
#and loads the formatted board in it
sub load_board($$) {
my ($self, $file) = @_;
open(BRD, '<', $file)
or return 0;
chomp(my @current_board = <BRD>);
close(BRD);
for(my $x = 0; $x < 15; $x++) {
$current_board[$x] = [ split('-',$current_board[$x]) ];
}
$self->{current_board} = \@current_board;
return 1;
}
#This function saves our curr_board to the file
#location in argument.
sub save_board($$) {
my ($self,$file) = @_;
my $current_board = $self->curr_board();
#Open our file
open(BRD, '>', $file)
or return 0;
#Now we print it out
for(my $y = 0; $y < 14; $y++) {
for(my $x = 0; $x < 14; $x++) {
print BRD $$current_board[$y][$x],"-";
}
print BRD $$current_board[$y][14],"\n";
}
print BRD $$current_board[14][14];
#close our file
close(BRD);
#and return our success
return 1;
}
#This function takes all data for adding
#a new word to the board
sub add_word($$$$$) {
my ($self, $new_word, $x_pt, $y_pt, $orientation) = @_;
#Properly format our word
$new_word = uc($new_word);
$new_word =~ s/\s//g;
#Break our word up into an array of chars.
my @word_array = ($new_word =~ /\w/g);
#Get our current board
my $current_board = $self->curr_board();
#checking that new addition is a valid move
my $connection = 0; #whether the word is touching another
if($orientation eq "Horizontal") {
for(my ($x,$tmp_x) = (0,$x_pt); $x < scalar(@word_array); $x++
+,$tmp_x++) {
return 0 if ($tmp_x > 14);
if($$current_board[$y_pt][$tmp_x] =~ /\S/) {
return 0 if ($$current_board[$y_pt][$tmp_x] ne $word_a
+rray[$x]);
$connection = 1;
}
}
}
elsif($orientation eq "Vertical") {
my $tmp_y = $y_pt;
for(my ($y,$tmp_y) = (0,$y_pt); $y < scalar(@word_array); $y++
+,$tmp_y++) {
return 0 if ($tmp_y > 14);
if($$current_board[$tmp_y][$x_pt] =~ /\S/) {
return 0 if ($$current_board[$tmp_y][$x_pt] ne $word_a
+rray[$y]);
$connection = 1;
}
}
}
else {
return 0;
}
return 0 unless ($connection);
#If we're still here than it must be valid so we add it
if($orientation eq "Horizontal") {
for(my ($x,$tmp_x) = (0,$x_pt); $x < scalar(@word_array); $x++
+,$tmp_x++) {
$$current_board[$y_pt][$tmp_x] = $word_array[$x];
}
}
elsif($orientation eq "Vertical") {
for(my ($y,$tmp_y) = (0,$y_pt); $y < scalar(@word_array); $y++
+,$tmp_y++) {
$$current_board[$tmp_y][$x_pt] = $word_array[$y];
}
}
else {
return 0;
}
#Got here without an error so we return success!
return 1;
}
#This function just returns our object's
#Current_board reference
sub curr_board($) {
my ($self) = @_;
return $self->{current_board};
}
#This bool function just returns whether
#given word is in dictionary.
sub word_in_dictionary($$) {
my ($self, $new_word) = @_;
$new_word = lc($new_word);
foreach my $word (@{$self->{word_list}}) {
return 1 if ($word eq $new_word);
}
return 0;
}
##
##Here's that sample board file again
##
A-S-P-I-R-I-N- - - - - - - -
N- - - - - - - - - - - - - -
A- - - - - - -L- - - - - - -
L- - - - - -F-O-O-D- - - - -
Y- - - - - - -N- -O- - - - -F
Z- - - - - - -E- -O- - - - -L
E-E-L- - - - -L- -D- - - - -A
- - - - - - -Y- - - - - - -N
- - - - - - - - - - - - - -D
- - - - - - - - - - - - - -E
- - - - - - - - - - - - - -R
- - - - - - - - - -B-L-I-S-S
- - - - - - - - - - - - - -
- - - - - - - - - - - - - -
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