I have toyed with this more, and have a pure Perl solution that runs your example in about 7 minutes on my PC, and all but 5 seconds is the factoring by
Math::Big::Factors. I have an idea about prefactoring up to some limit, which I'll report on later.
You might note that 2**32 is not a practical limit, unless most of the terms cancel out. For instance, if you had to compute (2**32)!/(2**31)!, that would be 2**31 terms in the numerator.
Can you comment on the practical limits of your application?
For your example, which is essentially:
10389! 4570! 44289! 11800!

56089! 989! 9400! 43300! 2400!
and comparing results:
8.070604647867604097576877675243109941805e7030
8.070604647867604097576877675243109941729476950993498765160880e7030
(Note that MBF actually moved the decimal and gave the exponent as "7069"  I've normalized it to the other result.)
Here's my code:
#!/your/perl/here
use strict;
use warnings;
use Benchmark;
use Math::Big::Factors;
my $ORDER = 5;
# preserve this many significant digits
Math::BigFloat>accuracy(40);
my $ONE = Math::BigFloat>new(1);
my $t0 = new Benchmark;
my @num = ( 10389, 45700, 44289, 11800 );
my @den = ( 56089, 989, 9400, 43300, 2400 );
my $t1 = new Benchmark;
time_delta("startup", $t1, $t0);
# expand terms
my (@num_fac, @den_fac);
foreach my $n ( @num )
{
push @num_fac, 2..$n;
}
foreach my $n ( @den )
{
push @den_fac, 2..$n;
}
my $t2 = new Benchmark;
time_delta("expand", $t2, $t1);
my $quotient = cancel_quotient( \@num_fac, \@den_fac );
my $t3 = new Benchmark;
time_delta("cancel_quotient", $t3, $t2);
warn "factoring ", scalar keys %{$quotient}, " terms\n";
my $factors = prime_factor_hash( $quotient );
my $t4 = new Benchmark;
time_delta("prime_factor_hash", $t4, $t3);
# evaluate terms
my $q = $ONE>copy();
#print "Factors\n";
foreach my $t ( sort { $factors>{$b} <=> $factors>{$a} } keys %{$fac
+tors} )
{
my $bft = $ONE>copy()>bmul($t)>bpow($factors>{$t});
$q>bmul($bft);
# print "$t**$factors>{$t}: $q\n";
}
print $q>bsstr(), "\n";
my $t5 = new Benchmark;
time_delta("multiply", $t5, $t4 );
time_delta("All", $t5, $t0 );
exit;
########################################
# cancel like terms between 2 arrays
# similar to unique array element
sub cancel_quotient
{
my $num = shift;
my $den = shift;
my %quotient;
# determine the residual terms after cancelling
# positive terms are in numerator
# negative terms are in denominator
# zero terms are filtered
foreach my $n ( @{$num} )
{
$quotient{$n}++;
}
foreach my $n ( @{$den} )
{
$quotient{$n};
}
foreach my $n ( keys %quotient )
{
delete $quotient{$n} unless $quotient{$n};
}
return \%quotient;
}
#######################################
# factor keys of hash, and duplicate "value" times
sub prime_factor_hash
{
my $quotient = shift;
my %factors;
foreach my $n ( keys %{$quotient} )
{
my @factors = Math::Big::Factors::factors_wheel($n,$ORDER);
foreach my $f ( @factors )
{
$factors{$f} += $quotient>{$n};
}
}
return \%factors;
}
###########################################
# nice benchmark timestamp printer
sub time_delta
{
print +shift, ": ", timestr(timediff(@_)), "\n";
}
Update: I ran some variations, here's the time comparisons:
Order = 5, Accuracy = 40, time = 7 min
Order = 6, Accuracy = 60, time = 35 min (!!)
no factoring, Accuracy = 40, time = 28 sec
no factoring, Accuracy = 60, time = 30 sec
no factoring, Accuracy = 40, eval, time = 14.0 sec
no factoring, Accuracy = 60, eval, time = 14.7 sec
The "eval" version changes this code:
foreach my $t ( keys %{$factors} )
{
my $bft = $ONE>copy()>bmul($t)>bpow($factors>{$t});
$q>bmul($bft);
}
to this:
my $s = '$q';
foreach my $t ( keys %{$factors} )
{
next if ( $factors>{$t} == 0 );
if ( $factors>{$t} > 0 )
{
$s .= ">bmul($t)" x $factors>{$t};
}
else
{
$s .= ">bdiv($t)" x abs($factors>{$t});
}
}
eval $s;
die "Error on eval: $@" if $@;
I tried it with
>bpow(), but that's 2X slower. (I'd offer that
>bpow() should only be used for noninteger powers.)
Seems eval has its uses!
Update 2: I made a typo in above on bdiv  should have used abs. It's been changed, and the timings updated (roughly doubled).
QM

Quantum Mechanics: The dreams stuff is made of

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