s/priceless experience/worthless experience/. Native Perl OO mostly ends up being about writing lots of repetitive useless code and forcing the programmer to deal with things that they should never even have to think about.
"Well, I don't think I'm crazy saying that using perl's implementation of OO is more stable and dependable then using Moose right now."
If you consider only bugs in Perl vs. bugs in Moose, you're probably right (although Moose is pretty solid). If you consider the number of bugs that you are likely to create, then Moose probably results in more solid code, especially once you start doing anything interesting.
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