in reply to Rotate a 3D vector
R_{X}=  1  0  0 
0  cos φ   sin φ  
0  sin φ  cos φ 
R_{Y}=  cos θ  0  sin θ 
0  1  0  
0  sin θ  cos θ 
R_{Z}=  cos ψ  sin ψ  0 
sin ψ  cos ψ  0  
0  0  1 


Replies are listed 'Best First'.  

Re^2: Rotate a 3D vector
by Anonymous Monk on Apr 18, 2010 at 10:29 UTC  
Re^2: Rotate a 3D vector
by Anonymous Monk on Jan 26, 2010 at 19:47 UTC  
by Anonymous Monk on Apr 28, 2010 at 23:02 UTC 
In Section
Seekers of Perl Wisdom