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Re^4: Proposal: Option to Decline XP from voting

by de-merphq (Beadle)
on Nov 12, 2004 at 18:02 UTC ( #407454=note: print w/replies, xml ) Need Help??

in reply to Re^3: Proposal: Option to Decline XP from voting
in thread Proposal: Option to Decline XP from voting

These are the current patch creation statistics, they dont tell the whole story by any means however. update: for instance the patching system was not around for the first few years of the site so all that work isnt included. Nor does this show if the patches are applied or how signifigant the patches are. Also, it seems people are downvoting this node. I posted it only for information sake. Im happy with the rewards I get on this site as it is without needing additional XP for my work.

title author_user patchcount
demerphq 108447 306
tye  142755 254
de-merphq 357600 240
theorbtwo 25047 158
tye 22609 129
ar0n 8948 96
ysth 299049 64
pmdevmerphq 363643 62
vroom 979 52
Aristotle 114691 50
pmdev 106850 46
theonetwo 321667 38
castaway 221638 37
Petruchio 3607 35
crazyinsomniac 10277 31
belg4mit 45366 16
davido 281137 13
developers 929 13
JayBonci 115801 13
jcwren 9270 12
grinder 29008 12
chromatic 1382 11
Mr. Muskrat 155876 8
Corion 5348 8
boo_radley 24736 8
eric256 263384 7
VSarkiss 72267 7
larsen 25235 6
diotalevi 194920 5
Chady 47040 5
blakem 83485 4
mt2k 6608 3
broquaint 87452 3
BazB 127547 3
footpad 33117 3
OeufMayo 16834 3
zdog 16202 2
nate 1316 2
Macphisto 21781 2
dws 22308 1
wil 162891 1
particle 85567 1
valdez 166227 1
Zaxo 82147 1
cLive ;-) 61104 1
lemming 36133 1
mischief 15004 1
jeffa 18800 1
kurt 1945 1
Russ 10195 1
Kanji 33345 1
Shendal 13044 1
ChemBoy 69487 1
alter ego of demerphq
  • Comment on Re^4: Proposal: Option to Decline XP from voting

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Re^5: Proposal: Option to Decline XP from voting
by Arunbear (Prior) on Nov 12, 2004 at 21:08 UTC
    Thank you for posting that. In the table, what are the pmdev and developers rows referring to (since only pmdev can create patches anyway)?

      The question is not quite "who wrote this patch", but "to whom does the node that is the patch belong". Some patches, for reasons lost on me, are owned by developers. Some are owned by pmdev to allow anyone in pmdev to modify them, thus allowing colaberation -- but that's now frowned upon, because it's annoying for various reasons not worth going into -- not the least of which is that it makes it difficult to tell who wrote what.

      Also, there's an important reason demerphq missed that the absolute count of patches isn't useful -- sometimes you're write a patch one way, and it doesn't quite work. It's your choice if you want to write another patch, or just edit the old one. I generally prefer to edit the old one; demerphq generally perfers to write a new one. Neither method is really better then the other. (This isn't to say that demerphq hasn't done more then I have; he has.)

      Warning: Unless otherwise stated, code is untested. Do not use without understanding. Code is posted in the hopes it is useful, but without warranty. All copyrights are relinquished into the public domain unless otherwise stated. I am not an angel. I am capable of error, and err on a fairly regular basis. If I made a mistake, please let me know (such as by replying to this node).

        I generally prefer to edit the old one; demerphq generally perfers to write a new one.

        I go both ways, but i like to have rollback patches for my major development points. So once I feel a node is stable but will continue to work on it, ill usually start a new patch at that point. Also, there is a magnification factor for whoever does minor changes on old infrastructure noes. The old node needs a backup patch first, so effectively you get 2x patches for each old code patch. Since ive done a number of "clean up old code" sessions I have a lot more patchs becuase of it. A recent one probably added about 50 patches to my roster, but only involved a few hours work.

        (This isn't to say that demerphq hasn't done more then I have; he has.)

        Personally i dont measure things like this. I may have pumped out more code (probably becuase you had a life and i didnt :-), but youve been essential to me doing so many times. As you know full well, i can ask a lot of stupid questions in a short amount of time. :-)


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