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sub I_am_interactive {
return -t STDIN && -t STDOUT;
}
If you're on a POSIX system, test process groups:
sub I_am_interactive {
local *TTY; # local file handle
open(TTY, "/dev/tty") or die "can't open /dev/tty: $!";
my $tpgrp = tcgetpgrp(fileno(TTY));
my $pgrp = getpgrp();
close TTY;
return ($tpgrp == $pgrp);
}
| [reply] [d/l] [select] |
In the addition to the trivial tests already mentioned (which I use myself), TheDamian wrote IO::Interactive, which seems to try to be a better mousetrap. I'm not sure what problems the module tries to solve that aren't already solved by -t. From looking at the documentation, it seems to act differently if there are files given to process via @ARGV resp. *ARGV, and ties interactivity to the magical "-" filehandle / filename.
Personally, I would turn to IO::Interactive only if the plain -t tests on STDIN or STDOUT don't do what I want.
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I'm not sure what problems the module tries to solve that aren't already solved by -t.
The problem is that people test-and-prompt with:
if (-t STDIN && -t STDOUT) {
print "Enter an integer: ";
}
but then proceed to read from:
my $count = <>;
which reads from the *ARGV filehandle, not from *STDIN. So if *STDIN is open to the terminal but *ARGV isn't (or vice versa), they end up issuing a spurious prompt (or omitting a needed one).
I explain it at greater length in "Perl Best Practices":
An is_interactive() subroutine is surprisingly difficult to
implement. It sounds simple enough: just check that both input and
output filehandles are connected to the terminal. If the input isn't,
there's no need to prompt, since the user won't be entering the data
directly anyway. And if the output isn't, there's no need to prompt,
because the user wouldn't see the prompt message anyway.
So most people just write:
sub is_interactive {
return -t *ARGV && -t *STDOUT;
}
# and later...
if (is_interactive()) {
print $PROMPT;
}
Unfortunately, even with the use of *ARGV instead of
*STDIN (in accordance with the earlier "Standard Input"
guideline), that implementation of is_interactive() doesn't work.
For a start, the *ARGV filehandle has the special property that it only
opens the files in @ARGV when the filehandle is actually first read.
Which means that you can't just use the -t builtin on *ARGV:
-t *ARGV
because *ARGV won't be opened until you read from it, and
you can't read from it until you know whether to prompt, and to know
whether to prompt you have to check where *ARGV was opened to,
but *ARGV won't be opened until you read from it.
Several other magical properties of *ARGV also prevent simple
-t tests
on the filehandle from providing the correct answer, even if the input
stream is already open. In order to cope with all the special cases you
have to write:
sub is_interactive {
# Not interactive if output is not to terminal...
return 0 if not -t *STDOUT;
# If *ARGV is opened, we're interactive if...
if (openhandle *ARGV) {
# ...it's currently opened to the magic '-' file
return -t *STDIN if $ARGV eq '-';
# ...it's at end-of-file and the next file is the magic '-' fi
+le
return @ARGV>0 && $ARGV[0] eq '-' && -t *STDIN if eof *ARGV;
# ...it's directly attached to the terminal
return -t *ARGV;
}
# If *ARGV isn't opened, it will be interactive if *STDIN is attac
+hed
# to a terminal and either there are no files specified on the com
+mand line
# or if there are one or more files and the first is the magic '-'
+ file
return -t *STDIN && (@ARGV==0 || $ARGV[0] eq '-');
}
# and later...
if (is_interactive()) {
print $PROMPT;
}
Needless to say, this is not something you want to have to (re)write
yourself for each interactive program you create. Nor something you're
ever going to want to maintain yourself. Fortunately, it's already
written for you and available from the CPAN, in the IO::Interactive
module. So instead of the horrendous subroutine definition shown above,
you can just write:
use IO::Interactive qw( is_interactive );
# and later...
if (is_interactive()) {
print $PROMPT;
}
Alternatively, you could use the module's interactive() subroutine,
which provides a special filehandle that only sends output to *STDOUT
if the terminal is interactive (and just discards it otherwise):
use IO::Interactive qw( interactive );
# and later...
print {interactive} $PROMPT;
| [reply] [d/l] [select] |
Do not expect users of Cygwin-Perl to see the expected behavior if you do employ
the -t test to try to determine the context. An interactive shell will not be
detected in that case.
I don't have a workaround for this,
I merely have known it to be broken for a while now. I also do not know when (at
what release of Perl) it broke (if it ever worked), or if it has since been fixed.
It would be right nice, podners, if it WAS to be fixed, since people's Makefile.PLs
that ask for user input at module build time are broken by this on Cygwin, too.
Update 19 Sept 2005
I concur that it seems to have been fixed in the latest releases on cygwin-perl. Yay!
| [reply] |
Looks like it has been fixed:
$ perl -e 'print -t'
1
$ perl -e 'print -t' < /etc/passwd
$ perl -v
This is perl, v5.8.2 built for cygwin-thread-multi-64int
...
| [reply] [d/l] |