The stupid question is the question not asked | |
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Re: How to think.by chromatic (Archbishop) |
on Apr 01, 2000 at 03:31 UTC ( [id://6629]=note: print w/replies, xml ) | Need Help?? |
Lots of people swear by the book "Design Patterns". I am finding Object Oriented Perl to be a very useful book.
The best advice I can give you is to do a lot of thinking, a bit of research on how objects are handled in other languages, and a lot of diagramming how real world things are put together. For example, suppose you are designing a race track. You know you will need a track, cars, and spectators. What are the similarities of all of those things that you can generalize into a parent object? What are the differences (that matter to your application) that you want to list specifically in each object? Are there any special types of any object that would best be served by subclassing it?
In Section
Seekers of Perl Wisdom
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