How can I make the static text respond to a mouse event like a button does so that I can click $lable to exit?
Written like someone who skipped reading the event handling overview. Use EVT_MOUSE_EVENTS or create a wxEvtHandler subclas...
use strict;
use warnings;
use Wx;
package MyApp;
use base 'Wx::App';
sub OnInit {
my $frame = Wx::Frame->new( undef, -1, 'A Clickable Label', );
my $label = Wx::StaticText->new( $frame, -1, "Click here to exit",
+ );
my $sizer = Wx::BoxSizer->new( Wx::wxVERTICAL() );
$frame->SetSizer($sizer);
$sizer->Add($label);
$sizer->Add( Wx::Button->new( $frame, -1, "Click here to exit $_",
+ ) )
for 1 .. 3;
Wx::Event::EVT_MOUSE_EVENTS(
$_[0],
sub {
#~ perl -MWx -le "print for sort keys %Wx::MouseEvent:: "
my ( $s, $e ) = @_;
#~ LeftIsDown MiddleIsDown RightIsDown
my $IsDown = join(
'|',
grep {
my $m = $_ . 'IsDown';
eval { $e->$m; }
} qw' Left Middle Right '
);
$IsDown = sprintf 'IsDown< %s >', $IsDown if length $IsDow
+n;
#~ AltDown ButtonDown CmdDown ControlDown LeftDown MetaDown MiddleDown
+ RightDown ShiftDown
my $Down = join( '|',
grep { my $m = $_ . 'Down'; $e->$m; }
qw' Alt Button Cmd Control Left Meta Middle R
+ight Shift '
);
$Down = sprintf 'Down< %s >', $Down if length $Down;
#~ ButtonDClick LeftDClick MiddleDClick RightDClick
my $DClick = join( '|',
grep { my $m = $_ . 'DClick'; $e->$m; }
qw' Button Left Middle Right ' );
$DClick = sprintf 'DClick< %s >', $DClick if length $DClic
+k;
#~ IsButton IsPageScroll
my $Is = join( '|',
grep { my $m = 'Is' . $_; $e->$m; } qw' Button PageSc
+roll ' );
$Is = sprintf 'Is< %s >', $Is if length $Is;
my $Bool = join( '|',
grep { my $m = $_; $e->$m; }
qw' Button Dragging Entering Leaving Moving ' );
$Bool = sprintf '< %s >', $Bool if length $Bool;
#~ GetButton GetLinesPerAction GetLogicalPosition GetPosition GetPosit
+ionXY GetWheelDelta GetWheelRotation GetX GetY
my $Get = sprintf "Get< %s >", join(
'|',
map { my $m = 'Get' . $_; sprintf '%s( %s )', $_, $e->
+$m; }
qw' Button LinesPerAction ',
#~ LogicalPosition
#~ Usage: Wx::MouseEvent::GetLogicalPosition(THIS, dc)
#~ Position PositionXY
#~ X Y
qw' WheelDelta WheelRotation '
);
my $GetEvent = $e->GetEventType;
$GetEvent =
TypeIntToStr($GetEvent) . "($GetEvent) " . $e->GetEventO
+bject;
my $XY = sprintf "%4d,%4d ", $e->GetPositionXY;
print $XY, join ' ', grep length, $Is, $IsDown, $DClick, $
+Down,
$Bool, $Get, $GetEvent, "\n";
$e->Skip;
return;
}
);
$frame->Show;
} ## end sub OnInit
MyApp->new->MainLoop;
BEGIN {
my %str2con =
map {
my $dummy;
my $con = Wx::constant( $_, 0, $dummy );
$_ => $con;
} grep /^wxEVT_/,
keys %Wx::;
my %con2str = reverse %str2con;
sub TypeIntToStr { $con2str{ +shift } ||'' }
} ## end BEGIN
__END__
24, 0 < Entering > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta
+( 0 )|WheelRotation( 0 ) > wxEVT_ENTER_WINDOW(10108) Wx::StaticText=H
+ASH(0xa1e2c4)
24, 0 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
24, 1 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
24, 1 Is< Button > IsDown< Left > Down< Button|Left > < Button > G
+et< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0
+) > (10101) Wx::StaticText=HASH(0xa1e2c4)
24, 1 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )
+|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::StaticText=HASH(0xa
+1e2c4)
24, 1 Is< Button > IsDown< Left > DClick< Button|Left > < Button >
+ Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation(
+0 ) > (10110) Wx::StaticText=HASH(0xa1e2c4)
24, 1 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )
+|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::StaticText=HASH(0xa
+1e2c4)
24, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
23, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
22, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
22, 4 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
22, 5 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
21, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
21, 7 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
21, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
21, 9 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
21, 10 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
21, 11 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
21, 12 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1
+e2c4)
21, 0 < Entering > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta
+( 0 )|WheelRotation( 0 ) > wxEVT_ENTER_WINDOW(10108) Wx::Button=HASH(
+0xda0a14)
21, 0 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 13 < Leaving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+ 0 )|WheelRotation( 0 ) > wxEVT_LEAVE_WINDOW(10109) Wx::StaticText=HA
+SH(0xa1e2c4)
21, 1 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 3 Is< Button > IsDown< Left > Down< Button|Left > < Button > G
+et< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0
+) > (10101) Wx::Button=HASH(0xda0a14)
21, 3 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )
+|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda0a1
+4)
21, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 3 Is< Button > IsDown< Left > Down< Button|Left > < Button > G
+et< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0
+) > (10101) Wx::Button=HASH(0xda0a14)
21, 3 Is< Button > IsDown< Left > DClick< Button|Left > < Button >
+ Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation(
+0 ) > (10110) Wx::Button=HASH(0xda0a14)
21, 3 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )
+|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda0a1
+4)
21, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 3 Is< Button > IsDown< Left > Down< Button|Left > < Button > G
+et< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0
+) > (10101) Wx::Button=HASH(0xda0a14)
21, 3 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )
+|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda0a1
+4)
21, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 5 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 9 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 10 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 11 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 13 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 14 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 16 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 18 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 19 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
21, 22 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14
+)
22, 0 < Entering > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta
+( 0 )|WheelRotation( 0 ) > wxEVT_ENTER_WINDOW(10108) Wx::Button=HASH(
+0xda0a04)
22, 0 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
22, 23 < Leaving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+ 0 )|WheelRotation( 0 ) > wxEVT_LEAVE_WINDOW(10109) Wx::Button=HASH(0
+xda0a14)
22, 1 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
22, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
22, 2 Is< Button > IsDown< Left > Down< Button|Left > < Button > G
+et< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0
+) > (10101) Wx::Button=HASH(0xda0a04)
22, 2 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )
+|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda0a0
+4)
22, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
22, 2 Is< Button > IsDown< Left > Down< Button|Left > < Button > G
+et< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0
+) > (10101) Wx::Button=HASH(0xda0a04)
22, 2 Is< Button > IsDown< Left > DClick< Button|Left > < Button >
+ Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation(
+0 ) > (10110) Wx::Button=HASH(0xda0a04)
22, 2 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )
+|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda0a0
+4)
22, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
22, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
22, 4 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
21, 5 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
21, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
21, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
21, 10 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
21, 12 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
21, 14 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
22, 17 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
23, 19 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
24, 21 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
25, 22 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04
+)
25, 0 < Entering > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta
+( 0 )|WheelRotation( 0 ) > wxEVT_ENTER_WINDOW(10108) Wx::Button=HASH(
+0xda09c4)
25, 0 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
25, 23 < Leaving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+ 0 )|WheelRotation( 0 ) > wxEVT_LEAVE_WINDOW(10109) Wx::Button=HASH(0
+xda0a04)
25, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
25, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
26, 4 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
26, 5 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
26, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
26, 7 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
27, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
27, 8 Is< Button > IsDown< Left > Down< Button|Left > < Button > G
+et< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0
+) > (10101) Wx::Button=HASH(0xda09c4)
27, 8 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )
+|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda09c
+4)
27, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
27, 8 Is< Button > IsDown< Left > Down< Button|Left > < Button > G
+et< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0
+) > (10101) Wx::Button=HASH(0xda09c4)
27, 8 Is< Button > IsDown< Left > DClick< Button|Left > < Button >
+ Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation(
+0 ) > (10110) Wx::Button=HASH(0xda09c4)
27, 8 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )
+|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda09c
+4)
27, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
27, 7 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
26, 7 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
26, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
25, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)
24, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta(
+0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4
+)