Do you know where your variables are?  
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Recently vroom dropped into CB looking for a some code that would
answer the question that given a polygon and a point does point live
inside the polygon. I am sure Tim has found or built his
solution by now but it got to thinking since I was in a an ojective
kind of mood I might take a crack for my own amusement.
First I dug up an algorithm^{1} and came up with some classes.
Next we need, as per algorithm three methods/functions:
Now where to stick methods?? Well inside could certainly live inside Polygon but both same_line and intersect deal with Lines(plural). So create a Lines class ?? Maybe just christian them all Helpers and stick 'em in a GeometryHelper class. I have a sneaking suspicion there is a twisted Perly path to this design and that is why I am seeking a sober second opinion from the Monk collective. Note
^{1} ... given a polygon represented as an array of points and another point, determine whether the point is inside or outside. Draw a line segment form the point long enough thats its endpoint is guaranteed to be outside the polygon and count the number of lines from the polygon it crosses. If LX mod 2 != 0 then point is inside polygon. pp 312317 Algorithms, Sedgewick, AddisonWesley, 1983
mitdMade in the Dark In reply to Points, Lines. Polygons OO my by mitd

