Do you want to share the code?
Here's the 2d version, in C/OpenMP and wrapped in Perl;
2dheat.pl
If you want to do this in pure Perl, this can be done rather easily. You're computing a "stencil" (pattern) over space, from the previous timestep. You iterate timesteps until the points in space cease to change by some difference (epsilon). You can also do this in PDL. Other relevant terms: Jacobi, Gauss-Seidel, SOR.
In reply to Re: PDEs oo
by perlfan
in thread PDEs oo
by Lucero
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