## print lines added to gui.PM for debugging ########## ## (Lines are Suffixed with comment #Bob) ############# package Win32::GUI::Bitmap; @ISA = qw(Win32::GUI); end; sub new { my $class = shift; my $self = {}; my $inputa =shift @_; #Bob print "Len=" . length($inputa)."\n"; #Bob # my $handle = Win32::GUI::LoadImage(@_); #Bob commented out the origional my $handle = Win32::GUI::LoadImage($inputa, 0, 0, 0, 0); #Bob print "Gui.PM(Win32::GUI::_new) self='$self' input='@_' inputa='$inputa' \n ";# Bob print "Gui.PM handle=".$handle." ".$self."\n"; #Bob # TODO: this gives us a bitmap object, even if we ask for a cursor! #### test script #################################################### use Win32::GUI(); our $Window = Win32::GUI::Window->new( -name => "Window", -top => 120, -left => 120, -height => 300, -width => 300 ); our $Icon=""; $Icon = Win32::GUI::Bitmap->new("eclipse16.gif") ;#or die $^E; print "Test Icon=".$Icon."\n"; # See if Bitmap return anything our $Button = $Window -> AddButton( -name => "Icon", -text => "Icon", -top => 50, -left => 50, -height => 100, -width => 100, -picture => $Icon, -icon => $Icon, -bitmap => $Icon, # add this line here, try if works ); # $Window->$Button-> $Bitmap ; $Window->SetIcon($Icon); $Window->Show(); Win32::GUI::Dialog(); sub Window_Terminate { return -1; }