void InitWindow(int width, int height, const char *title); void SetTargetFPS(int fps); bool WindowShouldClose(void); void BeginDrawing(void); void EndDrawing(void); void CloseWindow(void); void ClearBackground(Color color); void DrawText(const char *text, int posX, int posY, int fontSize, Color color); typedef struct Color { unsigned char r; unsigned char g; unsigned char b; unsigned char a; } Color;