#!/usr/bin/env perl #---AUTOPRAGMASTART--- use v5.36; use strict; use diagnostics; use English qw(-no_match_vars); use Carp qw[carp croak confess cluck longmess shortmess]; our $VERSION = 29; use autodie qw( close ); use Array::Contains; use utf8; use Encode qw(is_utf8 encode_utf8 decode_utf8); use Data::Dumper; #---AUTOPRAGMAEND--- use Net::Clacks::Client; use Time::HiRes qw(sleep); my $username = 'exampleuser'; my $password = 'unsafepassword'; my $applicationname = 'debugmonitor'; my $keepRunning = 1; $SIG{TERM} = sub{ print "SIGTERM, exiting program\n"; $keepRunning = 0; }; my $cycletime = shift @ARGV; if(!defined($cycletime)) { print "Usage: perl cycletime.pl CYCLEINSECONDS\n"; exit(0); } $cycletime = 0 + $cycletime; # Make sure its a number if(!$cycletime || $cycletime < 0) { print "Cycletime must be a positive numer and can not be zero\n"; exit(0); } # Client side caching is a whole other topic. Basically, it doesn't resend stuff when the value hasn't changed # In most cases this isn't required or can even be counter-productive. This is one of those advanced topics... my $is_caching = 0; # Let's connect my $clacks = Net::Clacks::Client->newSocket('example.sock', $username, $password, $applicationname, $is_caching) or croak("Connection to server failed"); # SETANDSTORE new cycletime. This sends a real-time message AND stores the value in the key/vallue store for later retrieval $clacks->setAndStore('FAKESENSOR::cycletime', $cycletime); $clacks->doNetwork(); # Sync with server $clacks->disconnect();