package Slic3r::GUI::ColorScheme; use strict; use warnings; use Exporter; our @ISA = 'Exporter'; our @EXPORT = qw(@SELECTED_COLOR @b); our (@SELECTED_COLOR); our @COLOR_MAGENTA = [0.82745,0.21176,0.50980]; # This is an array, yes?! our $COLORMAGENTA = [0.82745,0.21176,0.50980]; # only for testing sub getMODColorScheme { print "-----> getColorScheme from MODULE\n"; print "from dollar: @{ $COLORMAGENTA } \n"; # 0.82745 0.21176 0.5098 print "from at : @COLOR_MAGENTA \n"; # ARRAY(0x59d88f8) -> this needs to be 0.82745 0.21176 0.5098 if ($Slic3r::GUI::Settings->{_}{colorschema_solarized}) { print "Using S O L A R I Z E from Slic3r::GUI::ColorScheme\n"; @SELECTED_COLOR = @COLOR_MAGENTA; } else { @SELECTED_COLOR = [0,1,0]; } } 1; #### # 3dscene.pm use Slic3r::GUI::ColorScheme; sub new { my ($class, $parent) = @_; Slic3r::GUI::ColorScheme::getMODColorScheme(); glColor4f( @SELECTED_COLOR , $volume->color->[3]); # this should be like: glColor4f(0.82745,0.21176,0.50980, 1); # glColor4f(@{ @SELECTED_COLOR }, $volume->color->[3]); # this does not work at all! # ERROR from line above: Can't use string ("1") as an ARRAY ref while "strict refs" in use }