Mold::spawn Mold::init Prefs::spawn UI_Curses::spawn Command_Interpreter::spawn Grid::spawn Command_Processor::spawn Player::spawn EventQueue::spawn Data::Monsters::spawn Message::spawn #### sub spawn { my $this=shift or die; my $class=ref($this) || $this; my $self = bless {},$class; $main::mold=$self; $self->init() return($self); } #### $mold=Mold->spawn; $mold->init(); #### $self->{parent}=$self || die; $self->{mold}=$self || die;