# A type A block block_type=A block_id=1 magic=true unlikeliness=2 # Another type A block block_type=A block_id=2 magic=false unlikeliness=9 # A type B block block_type=B block_id=1 colour=green warty=false horns=1 # Another type B block block_type=B block_id=2 colour=red warty=false horns=7 # A further type B block block_type=B block_id=3 colour=red warty=true horns=1