my @Wizard_School = qw(Abjuration Air Alteration Conjuration/Summoning Divination Earth Enchantment/Charm Fire Illusion/Phantasm Invocation/Evocation Necromancy Water); my @Cleric_Sphere = qw(Air All Animal Astral Chaos Charm Combat Creation Divination Earth Fire Guardian Healing Law Necromatic Numbers Plant Protection Summoning Sun Thought Time Travelers War Wards Water Weather); my @Spell_Freq = ( "common", "uncommon", "rare", "very rare" );