ilInit(); iluInit(); ... ILuint ratz; ilGenImages(1, &ratz); ilBindImage(ratz); vector store; store.resize(Wide * Height * 4); glReadPixels(0, 0, Wide, Height, GL_RGBA, GL_UNSIGNED_BYTE, &store[0]); ilTexImage(Wide, Height, 1, 4, IL_RGBA, IL_UNSIGNED_BYTE, &store[0]); ilEnable(IL_FILE_OVERWRITE); ilSaveImage(sortie.c_str());