#============================================================================= # ZtkBubble Class #============================================================================= package ZtkBubble; use strict 'vars'; use Carp; #==================== # Object constructor #==================== sub new { my ($class, %arg) = @_; # object attributes my $self = { 'widget' => $arg{-widget}, # widget reference into which it goes 'name' => $arg{-name}, #identifying name 'bub' => $arg{-bub}, #which reusable bubble space it's using 'tags' => $arg{-tags}, # tag object of self 'x' => $arg{-x}, 'y' => $arg{-y}, # origin coordinates 'radius' => $arg{-radius}, # radius 'color' => $arg{-color}, # top Group item 'dx' => $arg{-dx}, # initial x direction 'dy' => $arg{-dy}, # initial y direction 'afterdelay' => $arg{-afterdelay}, # repeater time delay }; bless $self; # print "just blessed $self\n"; $self->{self} = $self; $self->{topgroup} = $self->{widget}->add('group', 1, -priority => 2, -visible => 1); $self->{widget}->coords($self->{topgroup}, [$self->{x},$self->{y}]); $self->{timer}; #declare variable to store internal timer $self->{'init'} = $self->{widget}->tget( $self->{topgroup} ); # print join ' ',@{ $self->{init} },"\n"; #initial position my $color1 = '#'; for (0 .. 2){ my $rgb = unpack('H*', pack('n', (int(rand(192)+64)))); $rgb =~ s/.+(\w\w)$/$1/; $color1 .= $rgb; } #add items to self group $self->{arc1} = $self->{widget}->add('arc', $self->{topgroup}, [-$self->{radius}, -$self->{radius}, $self->{radius}, $self->{radius}], # -visible => 1, -filled => 1, # -closed => 1, # -extent => 360, # -pieslice => 1, -fillcolor => $color1, # -linewidth => 1, # -startangle => 0 , -tags => [$self->{tags},'bubble'], ); $self->{arc2} = $self->{widget}->add('arc', $self->{topgroup}, [-$self->{radius}/2, -$self->{radius}/2, $self->{radius}/2, $self->{radius}/2], # -visible => 1, -filled => 1, # -closed => 1, # -extent => 360, # -pieslice => 1, -fillcolor => $self->{color}, # -linewidth => 1, # -startangle => 0 , -tags => [$self,'bubble'], ); # Create the Text item representing the jackpot. $self->{txt} = $self->{widget}->add('text', $self->{topgroup}, -position => [0, 0], -anchor => 'center', -text => $self->{'name'}, ); $self->{line} = $self->{widget}->add('curve', $self->{topgroup}, [-$self->{radius}, -$self->{radius},$self->{radius}, $self->{radius}], -visible => 1, -linecolor => 'white', -linewidth => 3, -tags => [$self,'bubble'], ); return $self; } ############################################# sub DESTROY{ my ($self) = @_; print "destroying->",$self,' ', $self->{bub}. "\n"; } ########################################### #================ # Public methods #================ # Start motion of $self sub bubble_move { my $self = shift; $self->_move(); } #================= # Private methods #================= sub _close { my ($self) = @_; my $widget = $self->{widget}; my $group = $self->{topgroup}; my $name = $self->{name}; my $bub = $self->{bub}; my $tag = $self->{tags}; &main::comment("Poof!! name->$name bub#->$bub"); $widget->dtag($tag); $self->{timer}->cancel; push @main::bubjects, $self->{bub}; #return to pool #$self->DESTROY; #don't use this, since we are reusing them } # Generate motion and rotation animation. sub _move { my ($self) = @_; my $widget = $self->{widget}; my $group = $self->{topgroup}; $widget->translate($group, $self->{'dx'} ,$self->{'dy'}); $self->{x} += $self->{'dx'}; $self->{y} += $self->{'dy'}; #check for side collisions if( ( $self->{x} < 0) or ($self->{x} > $self->{widget}->reqwidth ) ) { $self->{'dx'} *= -2 } #reset bubbles for next run with new name if($self->{y} < -$self->{radius}){ $self->_close(); $self->{widget}->tset( $self->{topgroup} , @{ $self->{init} } ); # print join ' ',@{ $self->{init} },"\n"; $self->{x} = ${ $self->{init} }[4]; $self->{y} = ${ $self->{init} }[5]; # $self->{widget}->coords($self->{topgroup}, [$self->{x},$self->{y}]); $self->{name} = $main::count++; $self->{widget}->itemconfigure($self->{txt}, -text => $self->{'name'} ); return } $widget->rotate($group,.9,$self->{x},$self->{y} ); #use $self->timer instead of anonymous timer, in order to cancel on close $self->{timer} = $widget->after($self->{afterdelay}, sub { $self->_move() }); } 1;