package Object; { # pow does not require an object data sub pow { my $val = shift; my $pow = shift; return $val ** $pow; } } 1; #### use Object Object::pow( 2, 2 ); #### use Object 'pow'; pow( 2,2 ); #### Object->pow(2,2); Object::pow(2,2); my $obj = Object->new(); $obj->pow(2,2); pow(2,2); # Exported or internal method call #### sub rmvObjRef { my $package_name = shift; my $param1 = ref( $_[ 0 ] ) || $_[ 0 ]; # If param1 holds the name of the class / package # remove it from the arguments. if ( $param1 eq $package_name ) { shift @_; } return @_; } #### shift if ref $_[0] eq __PACKAGE || $_[0] eq __PACKAGE__; #### @_ = rmvObjRef( __PACKAGE__, @_ ); #### package NumObject; sub addObjects { @_ = rmvObjRef( __PACKAGE__, @_ ); # Just an example, Obviously an overloaded '+' # op could achieve this. return NumObject + NumObject; } #### my $num1 = NumObject->new(); my $num2 = NumObject->new(); NumObject::addObjects( $num1, $num2 );