use strict; use warnings; use SDL v2.2.6; # This is for the old API use SDL::Mixer; use SDL::Music; SDL::Init(SDL_INIT_AUDIO); my $mixer = eval { SDL::Mixer->new(-frequency => 44100, -channels => 2 +, -size => 1024); }; $mixer->music_volume(20); my $music = new SDL::Music './test.mp3' or die "$! and SDL Error is".SDL::GetError(); $mixer->play_music($music,0); #0 for single play while(1) { if( $mixer->playing_music() ) { sleep(1); } else { last; } }