use strict;
use warnings;
use Win32::GUI();
our $NumberOfLinesDrawn = 0;
my $Win = new Win32::GUI::Window(
-left => 0,
-top => 0,
-width => 500,
-height => 400,
-name => "Window",
-text => "drawing a line",
##-onPaint => \&Draw,
);
$Win->Show();
Draw();
Win32::GUI::Dialog();
sub Window_Terminate {
return -1;
}
sub Draw {
my $DC = $Win->GetDC;
my $x = 0;
my $y = 0;
for(1..300) {$y +=1; $x +=1;
$DC->SetPixel($x,$y);
}
##$DC->Validate();
$NumberOfLinesDrawn +=1;
print "$NumberOfLinesDrawn\n";
}
####
-onPaint => \&Draw
##and
$DC->Validate();
####
use warnings;
use strict;
use Tk;
my $mw = MainWindow->new;
my $x = 0; my $y = 0;
my $counter=0;
our $NumberOfLinesDrawn = 0;
my $c = $mw->Canvas(-width => 500, -height => 500);
$c ->pack;
for(1..300) {$y +=1; $x +=1;
$c -> createText( $x, $y, -fill => 'red', -text => '.');
}
$mw->update;
$NumberOfLinesDrawn +=1;
print "$NumberOfLinesDrawn\n";
MainLoop;