typedef struct { double longitude; double latitude; } vertex_t; typedef struct { vertex_t v1; vertex_t v2; } edge_t; typedef struct { int edge_count; edge_t *edges; } polygon_t; #### my $vertex1 = vertex_t->new(); my $vertex1_obj = $vertex1->_to_ptr(); $vertex1_obj->longitude(-123.1411461547873); $vertex1_obj->latitude(49.29515081299949); my $vertex2 = vertex_t->new(); my $vertex2_obj = $vertex2->_to_ptr(); $vertex2_obj->longitude(-123.1502664432874); $vertex2_obj->latitude(49.29191311233952); my $edge = edge_t->new(); my $edge_obj = $edge->_to_ptr(); $edge_obj->v1($vertex1); $edge_obj->v2($vertex2); #### my $polygon = polygon_t->new(); my $polygon_obj = $polygon->_to_ptr(); $polygon_obj->edge_count(8);