24, 0 < Entering > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_ENTER_WINDOW(10108) Wx::StaticText=HASH(0xa1e2c4) 24, 0 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 24, 1 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 24, 1 Is< Button > IsDown< Left > Down< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10101) Wx::StaticText=HASH(0xa1e2c4) 24, 1 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::StaticText=HASH(0xa1e2c4) 24, 1 Is< Button > IsDown< Left > DClick< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10110) Wx::StaticText=HASH(0xa1e2c4) 24, 1 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::StaticText=HASH(0xa1e2c4) 24, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 23, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 22, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 22, 4 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 22, 5 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 21, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 21, 7 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 21, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 21, 9 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 21, 10 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 21, 11 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 21, 12 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::StaticText=HASH(0xa1e2c4) 21, 0 < Entering > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_ENTER_WINDOW(10108) Wx::Button=HASH(0xda0a14) 21, 0 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 13 < Leaving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_LEAVE_WINDOW(10109) Wx::StaticText=HASH(0xa1e2c4) 21, 1 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 3 Is< Button > IsDown< Left > Down< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10101) Wx::Button=HASH(0xda0a14) 21, 3 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda0a14) 21, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 3 Is< Button > IsDown< Left > Down< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10101) Wx::Button=HASH(0xda0a14) 21, 3 Is< Button > IsDown< Left > DClick< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10110) Wx::Button=HASH(0xda0a14) 21, 3 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda0a14) 21, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 3 Is< Button > IsDown< Left > Down< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10101) Wx::Button=HASH(0xda0a14) 21, 3 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda0a14) 21, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 5 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 9 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 10 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 11 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 13 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 14 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 16 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 18 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 19 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 21, 22 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a14) 22, 0 < Entering > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_ENTER_WINDOW(10108) Wx::Button=HASH(0xda0a04) 22, 0 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 22, 23 < Leaving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_LEAVE_WINDOW(10109) Wx::Button=HASH(0xda0a14) 22, 1 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 22, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 22, 2 Is< Button > IsDown< Left > Down< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10101) Wx::Button=HASH(0xda0a04) 22, 2 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda0a04) 22, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 22, 2 Is< Button > IsDown< Left > Down< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10101) Wx::Button=HASH(0xda0a04) 22, 2 Is< Button > IsDown< Left > DClick< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10110) Wx::Button=HASH(0xda0a04) 22, 2 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda0a04) 22, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 22, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 22, 4 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 21, 5 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 21, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 21, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 21, 10 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 21, 12 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 21, 14 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 22, 17 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 23, 19 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 24, 21 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 25, 22 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda0a04) 25, 0 < Entering > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_ENTER_WINDOW(10108) Wx::Button=HASH(0xda09c4) 25, 0 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 25, 23 < Leaving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_LEAVE_WINDOW(10109) Wx::Button=HASH(0xda0a04) 25, 2 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 25, 3 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 26, 4 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 26, 5 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 26, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 26, 7 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 27, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 27, 8 Is< Button > IsDown< Left > Down< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10101) Wx::Button=HASH(0xda09c4) 27, 8 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda09c4) 27, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 27, 8 Is< Button > IsDown< Left > Down< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10101) Wx::Button=HASH(0xda09c4) 27, 8 Is< Button > IsDown< Left > DClick< Button|Left > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10110) Wx::Button=HASH(0xda09c4) 27, 8 Is< Button > < Button > Get< Button( 1 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > (10102) Wx::Button=HASH(0xda09c4) 27, 8 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 27, 7 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 26, 7 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 26, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 25, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4) 24, 6 < Moving > Get< Button( 0 )|LinesPerAction( 0 )|WheelDelta( 0 )|WheelRotation( 0 ) > wxEVT_MOTION(10107) Wx::Button=HASH(0xda09c4)