#! /usr/bin/perl use strict; use warnings; use Math::Complex; use Math::Matrix; package Math::Matrix { our $Precision = 3; sub print_complex { my ($self, @args) = @_; print @args if @args; for (@$self) { my @z; for (@$_) { my ($re, $im) = @{$_->{cartesian}}; push @z, sprintf "%s%.*f%s%.*fi", ($re < 0 ? '' : ' '), $Precision, $re, ($im < 0 ? '' : '+'), $Precision, $im; } print '| ', join(' ', @z), " |\n"; } } } package main; my $matrix_2x2 = new Math::Matrix( [ 1+1*i, 2+1*i ], [ 1-2*i, 2-1*i ] ); $matrix_2x2 ->print_complex("\n\$matrix_2x2:\n\n"); $matrix_2x2->invert()->print_complex("\nInverse of \$matrix_2x2:\n\n"); $Math::Matrix::Precision = 5; my $matrix_3x3 = new Math::Matrix( [ 1+1*i, 2+1*i, 3+1*i ], [ 1-2*i, 2-1*i, -2+1*i ], [ -1+1*i, 2+1*i, -1+1*i ] ); $matrix_3x3 ->print_complex("\n\$matrix_3x3:\n\n"); $matrix_3x3->invert()->print_complex("\nInverse of \$matrix_3x3:\n\n"); #### $matrix_2x2: | 1.000+1.000i 2.000+1.000i | | 1.000-2.000i 2.000-1.000i | Inverse of $matrix_2x2: | -0.353-0.412i -0.118+0.529i | | 0.529+0.118i 0.176-0.294i | $matrix_3x3: | 1.00000+1.00000i 2.00000+1.00000i 3.00000+1.00000i | | 1.00000-2.00000i 2.00000-1.00000i -2.00000+1.00000i | | -1.00000+1.00000i 2.00000+1.00000i -1.00000+1.00000i | Inverse of $matrix_3x3: | 0.05235+0.14079i 0.13718+0.23105i -0.31949-0.16968i | | 0.09747-0.15162i 0.08303-0.01805i 0.26715+0.02888i | | 0.22383-0.07040i -0.06859-0.11552i -0.09025+0.08484i |