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  1. or download this
    #!/usr/bin/perl -w
    use Math::MatrixReal;
    ...
    $matrix2 = Math::MatrixReal->new(3,1); #again, original was a 3x2 matr
    +ix
    $matrix2->transpose($matrix);
    print $matrix2;
    
  2. or download this
    [  1.000000000000E+00  2.000000000000E+00  3.000000000000E+00 ]
    
    
    [  1.000000000000E+00 ]
    [  2.000000000000E+00 ]
    [  3.000000000000E+00 ]