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package Enemy; ... my $monster = Enemy->new('Rat');
my %attack = ( basic_light => { type => 'light', damage => '1', defmod => { block + => '0', dodge => '0' } }, basic_heavy => { type => 'heavy', damage => '2', defmod => { block + => '0', dodge => '10' } }, );
$a = $attacker->choose_attack(); # with the intention of # $a == { type => 'light', damage => '1', defmod => { block => '0', do +dge => '0' } }