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  1. or download this
    var player_one = {
      dexterity: 0,
    ...
      level: 2,
      hp: 25
    };
    
  2. or download this
    function do_battle (player1, player2) {
      var attack_order = get_attack_order(player1, player2);
    ...
      hold_funeral(player1.hp < 1 ? player1 : player2);
      celebrate_victory(player1.hp < 1 ? player2 : player1);
    }