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  1. or download this
    use strict;
    use Win32::API;
    ...
      unless $gl_getstring;
    
    print "Vendor(a): ", unpack "p", $gl_getstring->Call(0x1F00);
    
  2. or download this
    my $gl_vendor = Win32::API->new(
        "OpenGL32", "char* glGetString(int a)"
    )->Call( 0x1F00 );
    print "Vendor (b): ", $gl_vendor;