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  1. or download this
    use strict;
    use warnings;
    ...
        # Rotate last position to second
        splice @players, 1, 0, pop(@players);
    }
    
  2. or download this
    1) 1-6, 2-5, 3-4
    2) 1-5, 4-6, 2-3
    3) 1-4, 3-5, 2-6
    4) 1-3, 2-4, 5-6
    5) 1-2, 3-6, 4-5