in reply to Re^8: Optimizing with Caching vs. Parallelizing (MCE::Map) (PDL: faster)
in thread Optimizing with Caching vs. Parallelizing (MCE::Map)

The change to using a recurse_count argument in the relevant function (PDL.make_physical and friends) has now been implemented in git (doesn't break ABI as the API functions are now wrappers for the recurse_count versions).