in reply to Re: Microseconds in Per
in thread Microseconds in Per

Unfortunately, HiRes doesn't work well on Windows machines, where it doesn't provide granularity better than ~ 30 ms. In fact, I've been continuously dissapointed trying to find good solutions for high resolution timers on Windows. Even calls to native Win32 didn't help - the 30 ms seems to be a magic barrier.

Replies are listed 'Best First'.
Re^3: Microseconds in Per
by Tanalis (Curate) on Jun 15, 2005 at 06:59 UTC
    Interesting.

    I've done some quick research into this, and it turns out that while it's possible to obtain a timestamp in Windows to 100-nanosecond accuracy, the value returned is only updated once each timer tick[1], or about once every 16 milliseconds.

    It'd seem that that update mechanism is the "magic barrier" you see. Cambridge University offer a solution to this, written in C++ - but whether that'd help you any I don't know :)

    1. http://www.cl.cam.ac.uk/users/kw217/useful/win32time.html

      Time::HiRes already has this mechanism built in.


      Examine what is said, not who speaks -- Silence betokens consent -- Love the truth but pardon error.
      Lingua non convalesco, consenesco et abolesco. -- Rule 1 has a caveat! -- Who broke the cabal?
      "Science is about questioning the status quo. Questioning authority".
      The "good enough" maybe good enough for the now, and perfection maybe unobtainable, but that should not preclude us from striving for perfection, when time, circumstance or desire allow.
      This is very interesting, thanks. I had the same problem with Windows' native "high frequency counters" and now I understand better why.