That is a quite interesting idea; it could possible solve
all these problems with up and down voting which worry
so much to so many people. Let's elaborate the idea.
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If someone vote for a node, some karma is given from
his or her pool, while it is positive. Therefore, if
someone votes, he or she is positively saying that
is interested on the node contents.
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The amount of karma received depends on the karma of
the giver. Thus, people with highest karma levels
would give the higher amount of karma, and viceversa.
But this should be done without penalizing to higher
karma owners.
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Downvotes could be completely removed from the system.
No downvotes, no personality downvoting.
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As giving a vote implies losing own karma, no reason
to create and/or use a votebot ever exists.
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Some way to create karma is needed. I can think of a
some of them:
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just making a new node, even if only
a small quantity of karma
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getting a vote in an own node
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login into perlmonks (as it happens right now)
The result of all these points would be that karma would
naturally accumulate in people with the best nodes. At
the same time, personality voting and votebots would
become unnecesary.
On the other way, a malicious person could abuse the
system anyway; apart of creating fake personalities,
someone could decide never to vote, thus keeping
all his or her karma. A way to avoid this is to
"degrade" karma with time, so that karma is lost if
not given to others.
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Downvotes could be completely removed from the system. No downvotes, no personality downvoting.
Yes. But if we are to model things on a pain/reward system, then there needs to be an element of pain. But I think the scope of this could be reduced to editorial decisions.
A way to avoid this is to "degrade" karma with time, so that karma is lost if not given to others.
Brilliant. Perhaps it could grow the more hands it passes through? Perhaps the difference in levels between the recipient and the sender could come into play to determine this growth.
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