in reply to Re: Re (tilly) 1: Tie & Destroy, OOP
in thread Tie & Destroy, OOP

It worked! I was able to get it to destroy before the garbage collection by giving it a my declaration...
IE:
my %member; tie(%member, "GMS::MemberFile", UID=>3);

"Wierd things happen, get used to it"

Flame ~ Lead Programmer: GMS
http://gms.uoe.org