This game, like the Eliza engine mentioned earlier on this section, has a rule base for figuring out the machine's moves and hunting stategy. The game itself ran on many platforms with exactly the same play, so it must have used a p-code or rule interpreter of some kind.
I'd love to play that on my PDA, now! It's at least 3 orders of magnitude faster than the machines it originally ran on, which brings me to...
Wouldn't it be cool if old game engines, like L.R., Hack, and the Infocom stuff, had a pure Perl implementation?
—John
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Re: Really Old Fun Software
by frag (Hermit) on Aug 11, 2001 at 00:59 UTC | |
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Re: Really Old Fun Software
by foogod (Friar) on Aug 11, 2001 at 10:38 UTC | |
by John M. Dlugosz (Monsignor) on Aug 12, 2001 at 05:59 UTC | |
by foogod (Friar) on Aug 12, 2001 at 06:34 UTC | |
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You CAN run Perl on a pda...
by elwarren (Priest) on Aug 13, 2001 at 20:28 UTC |