This may be a little off topic, but browsing this site made me think about it. Meanwhile, I have a copy of the game "Lode Runner" from Brøderbund Software from 1983.

This game, like the Eliza engine mentioned earlier on this section, has a rule base for figuring out the machine's moves and hunting stategy. The game itself ran on many platforms with exactly the same play, so it must have used a p-code or rule interpreter of some kind.

I'd love to play that on my PDA, now! It's at least 3 orders of magnitude faster than the machines it originally ran on, which brings me to...

Wouldn't it be cool if old game engines, like L.R., Hack, and the Infocom stuff, had a pure Perl implementation?

—John

Replies are listed 'Best First'.
Re: Really Old Fun Software
by frag (Hermit) on Aug 11, 2001 at 00:59 UTC
    At least for Infocom, it's been done! Check out Rezrov.

    -- Frag.

Re: Really Old Fun Software
by foogod (Friar) on Aug 11, 2001 at 10:38 UTC
      I have a CE machine, not a Palm. But it looks like there's hope <g> Thanks for the link.

      —John

You CAN run Perl on a pda...
by elwarren (Priest) on Aug 13, 2001 at 20:28 UTC
    Perl 5.6 has been ported to the WinCE platform. It is a CUFP all by itself! I have successfully installed and run PerlCE on my iPAQ, but couldn't get Tk to work correctly. I don't think there is a PocketPC compile on the site yet. Too bad the Palm port never made it this far...

    http://www.rainer-keuchel.de/wince/perlce.html