in reply to Re: color problem
in thread color problem
Let's assume for a second i knew which object are in the back, even then, how do i need to draw this? I've added my code.
use GD; use constant PI => 4 * atan2(1, 1); $im = new GD::Image(400,400); $black = $im->colorAllocate(0,0,0); $red=$im->colorAllocate(255,0,0); $green=$im->colorAllocate(0,255,0); $im->filledEllipse(200,200,50,50,$red); $im->filledEllipse(300,200,25,25,$green); for($xy=0;$xy<6.28;$xy+=0.01){ $x = 100*cos($xy); $y = (43.75/2)*sin($xy); push @punten,[200+$x,200+$y]; } $data =$im->gifanimbegin(1,0); $data.=$im->gifanimadd(1,0,0,1); for($z=0;$z<=$#punten;$z+=20){ $ima = new GD::Image(400,400); $black = $ima->colorAllocate(0,0,0); $red=$ima->colorAllocate(255,0,0); $green=$ima->colorAllocate(0,255,0); $ima->filledEllipse(200,200,50,50,$red); $xc = $punten[$z][0]; $yc = $punten[$z][1]; $ima->filledEllipse($xc,$yc,25,25,$green); $data.= $ima->gifanimadd(1,0,0,1); } $data.=$ima->gifanimend; binmode STDOUT; print $data;
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Re^3: color problem
by Corion (Patriarch) on Dec 29, 2013 at 18:59 UTC | |
by Anonymous Monk on Dec 29, 2013 at 19:05 UTC |