in reply to Re: Re: How to multiprocess in Win32?
in thread How to multiprocess in Win32?
Any machine-level stray pointer in a pure Perl (no XS, no API calls) program is by definition a Perl bug.
In a compiled language, a debugger easily spots the instruction doing that and lets you view the stack to see what it was up to. I don't know how you'd do it in Perl. A general-purpose mechanism would be to "confess" the stack trace any time a machine-level exception or signal is encountered. I have no idea how to set things up to do that, but I think it ought to be built-in.
—John
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(tye)Re: How to multiprocess in Win32?
by tye (Sage) on Aug 31, 2001 at 23:30 UTC | |
by wolfger (Deacon) on Oct 22, 2004 at 16:52 UTC | |
by tye (Sage) on Oct 23, 2004 at 04:15 UTC | |
by wolfger (Deacon) on Oct 26, 2004 at 13:33 UTC | |
by BrowserUk (Patriarch) on Oct 26, 2004 at 13:50 UTC | |
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by Jenda (Abbot) on Jan 08, 2005 at 19:22 UTC |