in reply to Ways to maintain state in a CGI based card game
All the usual suspects - hidden fields, hidden frames, cookies, session ID and serverside files or even store the data in the query string of the form action (like link parsing on a tiny scale)....
In my opinion games are better handled in JavaScript or as a Java applet than using CGI because of the time delay and ugly refresh inherent in the CGI process.
cheers
tachyon
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Re: Re: Ways to maintain state in a CGI based card game
by vroom (His Eminence) on Aug 31, 2001 at 17:50 UTC | |
by tachyon (Chancellor) on Aug 31, 2001 at 18:32 UTC | |
by shotgunefx (Parson) on Sep 01, 2001 at 11:58 UTC |