in reply to Re: is rand random enough to simulate dice rolls?
in thread is rand random enough to simulate dice rolls?
In effect this sounds the wiser thing to do. I have modified my .t file to just emit a warning via diag
my $tenk; $tenk += 1 + int( rand(6) ) for 1..10000; my $avg = $tenk/10000; # $avg = 5; # uncomment this line to provoke the warning if ( ($avg < 3.4) or ($avg > 3.6) ){ diag("\n\n\nPROBLEM: you got an average of $avg while was expected + a value > 3.4 and < 3.6\n\n\n". "The average was made on 10000 results.\n". "This can happen in old Perl distribution on some platform +.\n". "In future distributions of this module you might be able +to load a different random number generator\n\n\n\n") } else{ ok ( $avg > 3.4, "average randomness ok (10000d6 / 10000 > 3.4)" ) +; ok ( $avg < 3.6, "average randomness ok (10000d6 / 10000 < 3.6)" ) +; }
L*
UPDATE nothing critical nor crucial: I'm just started a little project just to clean my rusty hands: it was a long time (for me) without coding :)
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Re^3: is rand random enough to simulate dice rolls?
by haukex (Archbishop) on Jan 04, 2021 at 13:20 UTC | |
by Discipulus (Canon) on Jan 04, 2021 at 13:57 UTC |