in reply to What's the "State Of the Art" way to distribute cli "Apps" on MacOS sans Xcode?
unless there are ways to get these traditional *nix build tools on MacOS without invoking the heavy (GBs) penalty of the Xcode elephantThere's "Xcode command-line tools" (including a compiler, Git and some other stuff; approximately 1.2GB, according to some sources on the Internet). I think you can use sudo xcode-select --install to install them, without getting Xcode in the process.
How does one distribute a Perl application on a MacOS where Xcode is not an option, and thus it's not an option to install modules that require a regular build (C compiler, make, etc)?I think you should put Perl and all the modules in the YourApplication.app bundle. Then you won't have Perl and modules your user might not be able to compile as dependencies.
|
|---|
| Replies are listed 'Best First'. | |
|---|---|
|
Re^2: What's the "State Of the Art" way to distribute cli "Apps" on MacOS sans Xcode?
by Fletch (Bishop) on Feb 03, 2022 at 16:12 UTC | |
|
Re^2: What's the "State Of the Art" way to distribute cli "Apps" on MacOS sans Xcode?
by perlfan (Parson) on Feb 03, 2022 at 13:52 UTC | |
|
Re^2: What's the "State Of the Art" way to distribute cli "Apps" on MacOS sans Xcode?
by Anonymous Monk on Feb 09, 2022 at 12:58 UTC |