in reply to perl compiler optimizer curiosity
Hello smile4me,
1. does the perl compiler optimize away the debug's when the ENV{DEBUG_LEVEL} is 0?
No.
2. is there a cost to leaving the debug()'s inline?
3. should I remove them to improve performance overall?
Yes, there is a cost, but it’s probably negligible. If performance becomes a problem, you should first profile the code using a module such as Devel::NYTProf to find the bottlenecks. Unless your debug statements are placed inside heavy-duty loops, it’s unlikely they will degrade performance significantly.
4. is there a better way to accomplish the goal of simple on/off for debugging one's code?
If you want the compiler to eliminate debugging code when debugging is not required, you need to code like this:
use constant DEBUG => $ENV{DEBUG_LEVEL} // 0; # Handle undef gr +acefully ... sub helpful { my $int = shift; debug(1, "called with: ", $int) if DEBUG > 0; # <-- Add this ## do stuff here ... my $val = $int * $int; debug(3, "output: ", $val) if DEBUG > 0; # <-- Add this print "$int becomes: $val \n"; } ...
You can check with perl -MO=Deparse that when DEBUG == 0, the debug statements are removed by the compiler.
Hope that helps,
Athanasius <°(((>< contra mundum | Iustus alius egestas vitae, eros Piratica, |
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