in reply to Convert BMP to HTML

That's actually kind of cool, but will be limited by the max post size (64k IIRC)

> Please don't punish me.

no way, hacking the monastery is quite common here.

see also "free nodelet hacks" like Free Nodelet Hack: 'Newest Nodes' Menubar or my own Wikisyntax for the Monastery

But unfortunately translating every pixel to ~20 bytes is also a waste of bandwidth, so a JS solution° could be handy...

update

°) I think that's the way to go

SO: convert-and-insert-base64-data-to-canvas-in-javascript

Cheers Rolf
(addicted to the 𐍀𐌴𐍂𐌻 Programming Language :)
Wikisyntax for the Monastery

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Re^2: Convert BMP to HTML
by harangzsolt33 (Deacon) on Oct 31, 2022 at 04:48 UTC
    By the way, I don't convert every pixel into 20 bytes. Some pixels become a single "<TD>" tag, which is only 4 bytes. If the picture has a background that is solid white, that's the best. Like for example, here is a photo of me. I just cut out the background with a photo editor, so it's pure white. The script realizes that white is the most common color used in this pic, so it sets the background color to white. Then it just compresses a single white line like so: "<TD COLSPAN=70>" because it's a 70 x 94 pic. It becomes exactly 64,418 bytes, which is 9.78 bytes per pixel. Ouch! Yeah, that's not good, but it's not 20 bytes per pixel. Actually, it could be better with some more optimization.
Re^2: Convert BMP to HTML
by harangzsolt33 (Deacon) on Oct 31, 2022 at 02:27 UTC
    Ah, cool! I'm glad I am not the only one that thinks about such things. lol :D