in reply to Re^4: Changing state for gridded Entry?
in thread Changing state for gridded Entry?

Instead of searching for the entry, you could explicitly attach a variable ($entry_1) to it at creation time:
use strict; use warnings; use Tk; my $test1; my $var = "55"; my $mw = MainWindow->new(); my $FrameOpt = $mw -> Frame; my $exit_b = $mw->Button(-text => 'Exit', -command => sub { exit })->pack; my $entry_1; $mw->Button(-text => "Toggle Textbox", -command => sub { #my ($entry) = grep { $_->class eq "Entry" } $FrameOpt->c +hildren; $entry_1-> configure(-state => $entry_1->cget('-state') e +q "disabled" ? 'normal' : 'disabled'); })->pack; sub GuiTextEntryLabelOnLeftCreate { my ($frame, %x_args) = @_; my $label; my $text = $x_args{'-text'}; delete $x_args{'-text'}; $label = $frame -> Label ( -text => $text, -foreground => "black" ) -> grid ( $entry_1 = $frame -> Entry (%x_args) , -sticky => 'w' , -pady => 2 ); $label; } $test1 = GuiTextEntryLabelOnLeftCreate ( $FrameOpt , -text => "Test value" , -textvariable => \$var , -width => 6, -state => "disabled", -foreground => "gray", ); $FrameOpt->pack; MainLoop();

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Re^6: Changing state for gridded Entry?
by cniggeler (Sexton) on Jun 11, 2023 at 11:43 UTC
    Thanks again! I didn't even think to try adding a name inside the grid(), would have guessed that would be illegal syntax. Put this fix in the production code by specifying $entry_1 as the return value rather than $label.