in reply to Re: game programming
in thread game programming

In JavaScript, you have builtin support for timed events which you can execute with millisecond precision. Without modules, Perl can only do that with second precision.

This has not been true since around 2002:

% corelist Time::HiRes Time::HiRes was first released with perl v5.7.3 %

(I also disagree with most of your opinions, but this one is a simple factual error.)

Replies are listed 'Best First'.
A reply falls below the community's threshold of quality. You may see it by logging in.