in reply to Re: External (extra) files when using Inline::CPP
in thread External (extra) files when using Inline::CPP

By the way, I'm now the maintainer of OpenGL::Modern, so if you'd like that to work differently from how it does now, please say so! I think Perl OpenGL is due somewhat of a refresh to support OpenGL versions made in the last couple of decades, so I'm very open to ideas on how to best execute that.
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Re^3: External (extra) files when using Inline::CPP
by NERDVANA (Priest) on Apr 28, 2024 at 01:56 UTC
    I haven't really found time for any OpenGL work the last few years. My OpenGL::Sandbox has some really cool wrappers around Shaders and Programs which would be nice to have upstream for wider usability, but I can't say anything is missing really.